Mark A.M. Kramer
Publication year: 2007

Key Words:

Context, Design, Informal learning, e-Learning, m-Learning, MobileHCI, Research Methods,


This paper is a survey of research and design methodologies used for understanding individual (human) mobile behaviour used by developers within the MobileHCI (Human Computer Interaction) and Mobile Design research communities. This paper summarizes the most commonly used and emerging research methodologies and suggests which methodologies are ideally suited for researchers within informal and mobile learning contexts to help garner the crucial data to help make informed decisions about the design of learner-centred informal and mobile learning environments.