Mark A.M. Kramer
Publication year: 2009

Key words:

Augmented Reality, Emerging technologies, Education, learning-content, Mixed-Reality, m-Learning, Pervasive-learning, Ubiquitous learning.


This position paper is an effort to make a useful contribution to the Technology-enhanced Learning in the Context of Technological, Societal and Cultural Transformation Workshop, by providing the framework for a structured appraisal of the social and cultural impacts of augmented & mixed reality learning scenarios. The ideas presented in the paper are intended to inspire further in-depth research into how mixed reality learning and augmented reality content could potentially re-shape how learning and education are approached.